As my group don't have a visual effects artist, they've chosen me as this is my second role. I was asked to do some underwater dynamic tests. I've started by working on the spot light. I wanted to get the light rays similar to the underwater in real life. So I've created a spotlight and added fog to it. To make the fog look like rays I needed to add a texture to the light. To create a nice water-like texture I used AfterEffects. I've rendered four second sequence of this texture.
I wanted to apply this sequence to the light but for some reason Maya haven't allowed me to do so. So by now I've added only one frame of the sequence.
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