Thursday, 24 November 2011

City lights in jellyfish

As we got closer to the deadline, we didn't have time to fit every building we've modeled into jellyfish. So instead, I've created lots of cubes and applied the surface shader on them with some glow.

Here is a close up render:


Then I've parented the lights to the root joint of the jellyfish and imported everything to the dynamic scene. In the scene I've made quick animation. We needed a lot of animation and I've done as much as I could, so I ended up with 12 seconds of animation. The animation still requires a lot of tweaking and refining but as I had only one day to finish everything I rushed and the result isn't fully satisfactory.

Here is the animation with the plankton dynamics:

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