Wednesday, 2 November 2011

Girl BaseMesh

To improve our story, we’ve decided to add a character to the environment. The main character is a girl who is curious of the world outside the jellyfish. The team asked me to model and rig the girl.

I was given nice image planes by Simone:



Based on them I’ve modelled a base mesh of the girl’s body:



Now I will need to figure out the cuttings in this mesh to match the shape of her outfit. This is going to be a bit of a challenge to keep the edge flow relevant to the designs and keep everything in quads. I need to make these cuts to be able to extrude along them. The extrusions will add thickness to the outfit. Here is an image where I’ll add those cuts:


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