Monday, 21 November 2011

Lighting scene 3

As a base for this scene I've created four directional lights coming from four directions. The same as in the previous scene, the light from the right is pink and the light from the left is blue. They both have quite high intensity. The other two have colour between blue and pink and have low intensity just to get rid of black shadows. As this part of the city is the furthest from the tube in the middle I didn't really need any decay in the main lights.

Here is the render with only those four lights:


Then I've imported the lamp post and experiment with its size and light intensity.

Here is a test render:


Then I've duplicated the lamp post and placed the copies in a sensible places.

Here is a render:


By looking at this picture, I've decided to add some light coming from the glowing tubes to cast some shadows. I've created 5 pink point lights along the tubes.

Here is a render:



Then I've added textures to the rest of the buildings.

Here is a render:


And lastly, as in the previous scene, I've decided to apply the glow map to the windows.


The team agreed that this can be the final image.

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